#include "ofMain.h"
#include "ofApp.h"

//========================================================================
int main( ){

    ofGLWindowSettings settings;
    settings.setGLVersion(2, 1);  // Fixed pipeline
//    settings.setGLVersion(3, 2);  // Programmable pipeline
    settings.setSize(1024, 768);
    ofCreateWindow(settings);
    if(!ofGLCheckExtension("GL_ARB_geometry_shader4") && !ofGLCheckExtension("GL_EXT_geometry_shader4") && !ofIsGLProgrammableRenderer()){
    	ofLogFatalError() << "geometry shaders not supported on this graphics card";
        return 1;
    }
    
    ofRunApp(new ofApp());

}
