#include "ofMain.h"
#include "ofApp.h"

//========================================================================
int main( ){
    
#ifdef OF_TARGET_OPENGLES
	ofGLESWindowSettings settings;
	settings.glesVersion=2;
#else
	ofGLWindowSettings settings;
	settings.setGLVersion(3,2);
#endif
	ofCreateWindow(settings);
    
	// this kicks off the running of my app
	// can be OF_WINDOW or OF_FULLSCREEN
	// pass in width and height too:
	ofRunApp(new ofApp());
    
}
