#pragma once

#include "ofMain.h"

class ofApp : public ofBaseApp {
	public:
		void setup();
		void update();
		void draw();
		
		void keyPressed(int key);
		void keyReleased(int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);
		void gotMessage(ofMessage msg);
		
		ofVec2f getField(ofVec2f position);
		
		vector<ofVec2f> points;
		ofMesh cloud;
		float t;
		float width, height;
};
